Saturday, January 21, 2012

Tits In Games

Recently I've noticed a lot of controversy over sex appeal in games. I read one particular article about it on IGN the other day, and it got me thinking. So, here's my opinion.

Ultimately, It seems there's one point everyone is missing.

But before I talk directly on that, I'd like to share a moment from the extremely tasteful visual novel Katawa Shoujo:
The main character is attending a high school for the disabled. He has a heart condition, and originally feels it unfair that he was put there. When he first joins he has difficulty getting to know the other students because he doesn't know how to regard their disabilities. One day after class he stays in with his teacher. The main character brings up that it's difficult to either avoid or bring up the subject of the other person's disability. He feels like it's a big deal and he doesn't know how to address it. The teacher simply tells him this( I quote roughly ): "It's only a big deal if you make it one. If you can look past it then you'll be able to see everything else."

... See where I'm going with this? This sexualization is only a big deal because people are making it one. Yes, shame on those unethical marketers who take advantage of your manipulable libidos. But ultimately, you'll be the one who sits there gawking at that girl with her goods flaunted. Some girls have big chests or curvy hips, so what?

Look past it,
If you don't like it, make it clear that you don't care for it.
Make it clear that you don't want your characters' personalities compromised for sex appeal.
Make it clear that you could care less about bodacious curves.
Make it clear that you desire artistic value rather than titillation.

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