Monday, May 28, 2012

Game Design: Pacing

Pacing is something we all understand very intuitively, it's the rhythm by which we snap our fingers and tap our feet to the beat, jostling in our seats. It goes deeper though, and today I want to ponderously explore what that is and what it means. I'm going to approach this with an emphasis on interaction design, taking feedback loops and whatnot into consideration.

The first element of analysis is to consider rhythm. With rhythm, you expect the recurrence of a pattern in consistent intervals. So in other words, pacing is defined by "what you expect to come next".

In concrete terms, let's consider a typical puzzle game flow. You begin a level and are introduced a new mechanic. The puzzle with this mechanic is simple and flexible. The level is short. In the next level, the difficulty ramps up a bit, continuing until the pattern repeats and another mechanic is introduced. A sense of pace and flow is created by the repetition of the pattern by which new mechanics are introduced to the player. What if the third mechanic was introduced without any easing in of difficulty, and the player simply couldn't solve the puzzle?

Miraculus & SCHWING


More visual design, and then some scribbling while practicing illustration techniques.(Or more like, after practicing, where I decided to screw around.)

Thursday, May 17, 2012

I enamore

Clicky for the full image.
My second thing today!

Hive? Some logo design

Click to lightbox this!
I made this today for fun. I'm pretty fond of the color scheme; I have this thing for analogs. I really like analogs.

Also, my box art commission was completed last friday, I might post it later on. Yay.

So am I a game designer or a graphic designer? The correct answer is "neither"! Why limit myself to a single designation? Muahaha!

Sunday, May 13, 2012

Kyoto Beta Released!

Click for full - image via our feature on IndieGames.com
My project with Eddie Lee and Jack Menhorn is nearing completion! Download the beta on the official website.

Sunday, May 6, 2012

Kyoto Is Nearing Completion

Mmmmm.. Serene.
My project with Eddie Lee(and the excellent musician Jack Menhorn!) is nearing completion! I can't wait to release it to the world. A 95% build should be coming soon.